WORK&LIFE

Monthly Archives: June 2018

I based the activity on the Perfection Game and asked the participants to build a Lego model of their production process that would score 10 points out of 10. After everyone described their models we put together the emerging common themes  on the flip chart paper. The next task for the team was to decide what actions would be… Read Article →

Snakes and Ladders is a classic board game. On the way to the finishing point, the players meet with hurdles in the form of snakes and opportunities in the form of ladders. Replace the game with work in an Agile team setup where teams play the game of snakes and ladders to meet the set… Read Article →

How to explain why Story Points are better for estimation using a little story: My Ideal Days Are Not Your Ideal Days Suppose two runners, one fast and one slow, are standing at the start of a trail. Each can see the whole course of the trail and they can agree that it is 1… Read Article →

The Right Amount of Discussion Some amount of preliminary design discussion is necessary and appropriate when estimating. However, spending too much time on design discussions sends a team too far up the accuracy/effort curve of Figure 6.1. Here’s an effective way to encourage some amount of discussion but make sure that it doesn’t go on… Read Article →

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